![]() ![]() Inon Zur was responsible for scoring Syberia 3, and you may have heard his work on the Fallout, Dragon Age and Prince of Persia series as well. ![]() The biggest credits in terms of audio performance have to go to the music though, as Syberia 3’s orchestral soundtrack is of a very high quality. The game is fully voiced though, and the voice actors do a very decent job here. ![]() Perhaps the lip syncing is a language issue and doesn’t occur in the French language version, but it’s definitely not supported in the English language version. This is a shame, because these are issues we saw in a build back in the summer of 2016 and we were hoping they’re be fixed. The lack of proper lip syncing breaks the wonderful immersion that the visuals and backdrops create, and the facial animation isn’t up to that level either. I’d say the one exception to that rule is in the in-game conversations. Syberia 3 looks great, and nothing of the style of Benoit Sokal has been lost in translation. Since the original games were known for having excellent graphics (for the time), this was a bold move – having to recreate the look and feel of the classic games in a 3D environment. What’s new about Syberia 3 is its use of full 3D graphics, taking advantage of the processing power modern consoles and PCs offer. Without spoiling the plot, Syberia 3 echoes and references the previous games at points but features a mostly unique storyline – which of course features harsh winter conditions and magnificent snow-beasts – in this case, snow ostriches. Kate Walker, the protagonist of the first games, returns to Syberia 3 as we find her stranded and in poor condition at the start of the game. Syberia 3 doesn’t deviate from this classic formula and as such is very much a true sequel to the first two games – heavy on conversations/storyline development, quite a few puzzles that revolve around having the right object and (creatively) using it, all the while playing out at a relatively relaxed pace. It’s also memorable because it stays true to the classic formula – as opposed to the more streamlined/console-friendly Telltale brand of adventure games. The original Syberia is no less than 15 years old already, and together with its 2004 sequel can be considered one of the more memorable adventure games to come out since the classic era of the mid to late nineties. Accompanied by an automaton named Oscar, she fulfilled inventor Hans Voralberg's dream, searching for the last mammoths all the way on the legendary island of Syberia.The long-awaited adventure game Syberia 3 has finally been release, after a long development cycle and recent delays.
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